Children will be able to learn more about climate change and the environment through a new game.
AdvertisementThe new Minecraft: Education Edition game ‘Rivercraft’ is based on the £54.7M flood risk management scheme in Preston and South Ribble.
The in-game Preston world uses Artificial Intelligence to map a region and convert it into an interactive Minecraft map and is the first of its kind.
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The games will be available globally and in multiple languages to be used in educational and home environments across the world within Minecraft: Education Edition.
This established educational tool is used by millions of educators and students in 112 countries, with hundreds of free lessons and curricula, teacher training, and learning programs.
The Environment Agency and Microsoft will work alongside experts in youth engagement, BlockBuilders to draw users into three themed games.
The Preston world will encourage young people to learn about flood risk management, climate change, local human geography, engineering and the environment.
With a drive to encourage young people into environment based careers, the characters in the game have also been adapted to reflect the diversity of the local project team and the communities the Environment Agency serves.
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Andy Brown, flood risk manager for the Environment Agency, said: “This is an amazing opportunity for students and a project we are proud to be a part of.
“Not only will young people learn about a major flooding scheme in the UK, but they will also discover more about climate change, the environment, flooding and the types of roles available for careers in science, technology, engineering and mathematics.
“Introducing the next generation to the brilliant career opportunities we have here at the Environment Agency is key if we are to deliver our vital flood and coastal defence projects.
“This includes the Preston and South Ribble Scheme, which will directly reduce flood risk to 4,700 homes and businesses.
“We want to help everyone discover their drive, passion and enthusiasm for the environment and the jobs available within that sector. We can’t wait to see Rivercraft and the Preston world brought to life across the globe.”
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Justin Edwards, director of learning programmes, Minecraft, said: “We know that people around the world love Minecraft, and so it is really rewarding for us to see Minecraft encouraging students to talk about and engage with environmental issues.
“The game provides an opportunity not just to get to know the flooding scheme in Ribble, but also understand the real-world impact in a safe and fun way.
“The game also shows how communities are impacted, not just individuals. We’re committed to making a better world through the power of play and this project is at the forefront of that vision.”
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